Who you’re hiring

A real software developer.

AT

I’m Anton — a developer with more than ten years building software, and a dozen atmospheric games shipped solo on itch.io.

Originally from Kyiv, Ukraine, I’ve spent 10+ years building software and games for clients around the world — and 30+ years playing them. I design immersive, atmospheric worlds with hand-made low-poly 3D and 2D pixel art, always starting from a professional Game Design Document.

I run as a registered European business entity — real invoices, agreed scope, signed terms, and zero chance of someone vanishing mid-project. Beyond games, I build cross-platform mobile apps with Flutter, backends and real-time multiplayer, and dedicated promo sites for your title.

Atmospheric and horror games are my signature, but I build across every genre — and AI lets me deliver faster than almost anyone working solo. AI accelerates the groundwork; a decade of craft handles the part that decides whether a game is any good.